Ps2 Launcher Rebug Edition3/18/2021
It can rip a game from disc to hdd0 or copy from hdd0 to usb000 or from usb00x to hdd0.
Launcher Rebug Edition Manual Removal OfFTP server includes new SITE commands to allow copypaste files locally, unmount game, toggle external gamedata, turn onoff devblind, change file attributes Integrated external gameDATA Web Debugger (remote peekpokefind bytes) Support for automatic or manual removal of CFW syscalls and spoof console id (IDPSPSID) Translated to 23 languages Extended support up to 5 remote network servers Several shortcuts to toggle Cobra, swap Rebug files, mount net0 or net1, show IDPSPSID, etc.Support for user defined combos Enable screen capture on CFW that dont has the feature. Various improvements on File Manager (links to navigate faster, mount ISO, mount net0 or net1, preview images, copypastedelete files folders) MIN memory profile (same as MIN but uses 512K and 2.5X more buffer for PS3 games) MAX memory profile (same as MAX 1280K for PS3 games, others buffer is reduced, eg: 2X less buffer for ftp and 4X for DVD etc) Copy operations use shadow copy on hdd0 for faster copy Scan for games on the stealth folder video Support lastgame.txt autoboot on nonCobra edition Offline mode (blocks some PSNtracking servers). Launcher Rebug Edition Update If AExtended system information (Title ID, APP Version, IDPSPSID, CFW version, last played game) Display of Play time startup time to SELECTSTART and cpursx.ps3 (Use SELECTSTARTR2 to display Game ID, Title, play time and more in-Game info) Include a virtual pad feature, you can control your console via on web browser or with webPAD software (windows only) devbdvdPS3UPDATE now is redirected when the plugin is loaded (and when a game is mounted) This is intended to prevent an accidental update if a game disc is inserted in the drive Added play.ps3 to launch XMB Functions (e.g: play.ps3colnetworksegsegpremo) this will start Remote Play server from XMB. Once a game is mounted via html, if you click on the displayed icon the game will be launched on the PS3. This is nice to start the game once its mounted from your mobile This option uses the new command play.ps3 Support for auto-play any supported ISO, game folder or auto-open an URL link Support for change BDDVD region NETISO server on PS3 (ISO only) Support for local web chat Support for edit small text files Download files install PKG remotely or with shortcut. Note 2: Please use PS2 ISO Classic Launcher (non-BC only for wireless sync issue) method to fix the issue with wireless pad sync issue. It allows for the install and deletion of.pkg files from devhdd0packages, devusbpackages and the standard Install Package Files locations. In addition to this, your downloaded PSN content bubbles will appear under this option instead of cluttering your Game menu with uninstalled content. The sidebar should appear. Press CROSS on either Unlink or Unlink(Folder) (Both do the same thing for now). Besides from performing the CEXDEX EID0 and LV2 Kernel Swapping it is also an FTP server and is packed with a bunch of other useful tools. Any combination of these patches can be applied before booting OtherOS. Use EXPORT FLASH TO FILE function found in the UTILITIES menu to dump your NORNAND to devusb000 and then use c2d.exe to convert your dump to DEX. Enable for easy downgrade and other extra features on all 3.554.214.304.31 CFW. This option is only available for 3.55 CFW for safety reasons. Use this if your PS3 is having trouble booting PS2 titles after running OtherOS or is accidently sending you back to OtherOS when trying to enter recovery mode. EID5 will spoof your original CEX IDPS allowing you to connect to PSN if your PS3 is running REBUG REX EDITION firmware in DEX mode. This was the first product by the Cobra Team who is now behind the CobraODE. After the Cobra Team launched the first ODE device, Community News Writer STLcardsWS inquired about the future of the CobraUSB device as it seemed to be shelved (unofficially at the time). STLcardsWS according to the Cobra Team Representative Magneto asked if the device could be made open source for the community, since the team had all but moved onto ODE products. That is when Team Cobra gave in and threw a bone to the PS3 Homebrew Community. Shortly, after that time is when we seen the first official source code release of CobraUSB ( link of this story ). While this proved to be a huge advancement in the PS3 development community it however was a rough release as it contained all the USB security source code also. While developers like uer was able to use parts and makes sense of some of the functions (which helped create PRX Loader, the first plugin system for the PS3)., most developer struggled with the source as it had alot of unnecessary parts included to protect the USB device when the Cobra Devs wanted to keep this system closed sourced. ![]() Since that time we have seen its evolve and added to many CFWs. Below you can view some of the features that are built into Cobra System with some additional explanations. Assuming you placed the sprx also in the root of the disk, add: devhdd0pluginname.sprx). Add a new line for each plugin. You can use it in the same way as before, just load an ISO and launch from disc icon, Cobra core takes care of rest. No need for encrypted isos, isos patched with limg sectors, etc. Note 1: Dont forget to set the memory cards in XMB, in the old memory card utility for PSPS2, as ps2netemu wont let you assign them in game.
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